Monday, November 23, 2009
Update 11.23.2009
It has been a little while since I last blogged here. I have posted an early demo reel on my website: blue penccil studio gallery. Classes this semester are really starting to get intense, so I may not for a while after this but will hopefully have some great animation to display when all is said and done!
Saturday, September 26, 2009
Wednesday, September 23, 2009
9
WARNING: Slight spoilers ahead.
I finally saw 9 today, and overall I enjoyed the film. There were some truly awesome aspects of it and some let downs. Having seen the short long before any mention of a feature, it was interesting to see where the filmmakers would take the story.
First off, this is a film of details. The visual aspect of the film was astounding! The angles of the shots and construction of the scenes were a lot like a live-action film. The way the machines are shot really play up their sinister feel and their construction of a mixture of metal and found objects add to their creepiness.
The let downs of the film lie in the story. I mean how are you going to extend a short subjec into a feature? The additions and changes are interesting, but the story was still very simple and the movie relied heavily on its visual excitement and wonder. I found connections in the film that it did not address or acknowledge and found me questioning things that I believe were either supposed to be assumed by the end or that the filmmakers did not fully explain. The ending especially, where we realize that characters may return, but they instead are released as ghosts that fly up and cause rain. Why?
In the end, I will be picking this up on DVD if only for the awesome visuals and character designs. I feel there could have been more to be worked with the idea of soul stealing and the way it could have been presented, but I still enjoyed the film.
I finally saw 9 today, and overall I enjoyed the film. There were some truly awesome aspects of it and some let downs. Having seen the short long before any mention of a feature, it was interesting to see where the filmmakers would take the story.
First off, this is a film of details. The visual aspect of the film was astounding! The angles of the shots and construction of the scenes were a lot like a live-action film. The way the machines are shot really play up their sinister feel and their construction of a mixture of metal and found objects add to their creepiness.
The let downs of the film lie in the story. I mean how are you going to extend a short subjec into a feature? The additions and changes are interesting, but the story was still very simple and the movie relied heavily on its visual excitement and wonder. I found connections in the film that it did not address or acknowledge and found me questioning things that I believe were either supposed to be assumed by the end or that the filmmakers did not fully explain. The ending especially, where we realize that characters may return, but they instead are released as ghosts that fly up and cause rain. Why?
In the end, I will be picking this up on DVD if only for the awesome visuals and character designs. I feel there could have been more to be worked with the idea of soul stealing and the way it could have been presented, but I still enjoyed the film.
Wednesday, September 2, 2009
Where is the Future of Animation?





Prior to digital technology, cost cutting for smaller studios was key for their survival in a larger studio dominated market. Short subjects were the only feasible focus for smaller studios. This was because features required a large budget and television heeded production costs that were more than the return. But studios established certain methods that would become known as “limited animation” (not the same as UPA’s stylized “limited animation”)





As Disney ended its rich 2D history, many animators desperately sought to adapt to the foreseen market change and attempted to convert their knowledge of 2D to 3D. There was a blessing for traditional animation as Pixar founder John Lasseter was placed at the head of Disney Animation and was devoted to reinstating the studio’s 2D heritage. But many still believed that computers were the animation tools of the future and that the animation lightbox would become as obsolete as the typewriter. Carl Rosendahl, president of Pacific Data Images, had a more postive evaluation that 3D is to 2D as Photography was to painting. People still paint today, but the invention of photography released painters from creating realistic imagery and allowed them to experiment and venture into non-representational art. A similar view point comes from stop motion animator Henry Selick as he assess the purpose of stop motion animation placed against the 3D market:




Tuesday, August 25, 2009
Bride & Groom Charcoal Time Lapse
Here is a time lapse of me working on the charcoal portrait "Bride & Groom"
Thursday, August 20, 2009
Quick Update
Wednesday, August 19, 2009
Current Project
I am currently working on another charcoal portrait. This one is giving me some trouble since the reference photo I was given was small and blurry. Here is a shot of what I've done so far:
I've just started on this one and so far it is turning out well, but I fear I'll have problems down the way.
Here's hoping for an easy one.
Here's hoping for an easy one.
Wednesday, July 8, 2009
Corpse Bride
I've finally gotten around to watching Tim Burton's The Corpse Bride and I must say it was average. At times the film was wonderfully dreary and at times colorful, but there were some animation let downs that kept it from being more.
My biggest critique is on the character designs. There definitely was the Burto nstamp on things, but it seemed too similar to the nightmare before Christmas. Aesthetically the characters were interesting enough, but their functionality for animation was stunted. Especially mouth movement on character's like Victoria. her mouth was so small and barely moved, which did fit her timid personality, but it makes for boring animation. The animation of entire character's also felt stiff at times which could also be attributed to the stiffness of society, but again not very riveting animation.
The story was interesting but the climax seemed a bit dull and many parts of the movie felt rough in terms of putting story together.
It may be that since I have seen Coraline before this film, I am comparing too much, but I think they should be compared.
Check out the two trailers below and compare!
My biggest critique is on the character designs. There definitely was the Burto nstamp on things, but it seemed too similar to the nightmare before Christmas. Aesthetically the characters were interesting enough, but their functionality for animation was stunted. Especially mouth movement on character's like Victoria. her mouth was so small and barely moved, which did fit her timid personality, but it makes for boring animation. The animation of entire character's also felt stiff at times which could also be attributed to the stiffness of society, but again not very riveting animation.
The story was interesting but the climax seemed a bit dull and many parts of the movie felt rough in terms of putting story together.
It may be that since I have seen Coraline before this film, I am comparing too much, but I think they should be compared.
Check out the two trailers below and compare!
Tuesday, July 7, 2009
Wednesday, July 1, 2009
Charcoal Portraits
So, I've started doing charcoal portraits for income. I am currently working on a freebie I promised my father and step-mother as a wedding present. I have done a few in the past, one of my favorites being Three Boys. I have also published my website: http://www.bluepencilstudio.com where I will post the things I need in order to do a charcoal portrait for someone. It also acts as my artist portfolio and a place to showcase my progression in animation!
Anyways: Here are some photos of my previous portraits.
Three Boys

The Charitable Couple
What I am currently working on:
Anyways: Here are some photos of my previous portraits.
The Charitable Couple
What I am currently working on:
Tuesday, June 16, 2009
Animation X-Sheet
here are some animation dope sheets you can download:
Download US Legal
Preview:

Download US Letter
Preview:
Download US Legal
Preview:
Download US Letter
Preview:
Wednesday, June 10, 2009
Friday, June 5, 2009
Avatar: The Last Airbender is Korean?
Hold up. These are American shows. Their creators are American, as well as the voice actors, writers... whats up!?
Well it started long ago with a well known animation studio that has received a bad reputation for "ruining" cartoons. You see, animation was a theater only thing. They were short and the cost to make an animated film was incredibly high. When the first animations spilled into theaters, they were primitive and cheap and usually double billed with another film. Thus a tradition of seeing a cartoon before a movie began. A tradition that is no longer practiced. Soon cartoons started becoming more sophisticated with better techniques and technology. One of the sole contributors to this advancement in the field was Walt Disney. He kept pushing his animations to become better and better. He pushed so much, that they also became too expensive. Their was little business left in the area of the short subject cartoon. So the leap to feature length animation occurred. More profit was made by this decision, and soon Disney practically stopped making short subjects. The studio who still benefited from the short animation was Warner Brothers with their Looney Tunes and Merry Melodies series. These cartoons still made money because they were a bit more crude and it brought costs down. They survived until the 1960's. More demand for cartoons came, but the issue was they were providing less and less money to produce them. So, one studio decided to make a jump from the silver screen to the tube. The biggest problem that prevented animation studios from taking the leap to television was the amount to produce animation grossly overshot the any possible profit. Until Hannah-Barbera. They cut costs by making huge changes in the way they produced their animation. They would have still characters with only one small portion of them moving, use the camera to fake a movement rather than animate it moving, write scripts that relied a lot on verbal comedy almost like a radio drama, and finally... they OUTSOURCED! Ever since then animation, for television especially, has been outsourced to a Malasia, Korea, China, and India. It's the price you pay to put cartoons on T.V.
I don't like it. Here, lets take a look at what exactly gets outsourced. What part is American made and what part is not.
Most often the setup is this:
-AMERICA-
\\Someone thinks up the show idea.
\\Story is written
\\Character Models and Object Models are drawn
\\Storyboards are drawn
\\Speech it recorded
\\Extremes are drawn from the storyboard
\\Timing is placed on the Extremes
-KOREA-
\\Backgrounds are drawn
\\Extremes are in-betweened
\\Animation is cleaned up
\\Animation is colored
\\Effects are added
\\Animation is filmed
-AMERICA-
\\Review animation for any need changes
\\Add sound FX & music
Now lets go back to Avatar: The Last Airbender. What's interesting about this is the amount of responsibility that was given to their Korean studio.
-AMERICA-
\\Someone thinks up the show idea.
\\Story is written
\\Character Models and Object Models are drawn
\\Storyboards are drawn
\\Speech it recorded
-KOREA-
\\Extremes are drawn from the storyboard
\\Timing is placed on the Extremes
\\Backgrounds are drawn
\\Extremes are in-betweened
\\Animation is cleaned up
\\Animation is colored
\\Effects are added
\\Animation is filmed
-AMERICA-
\\Review animation for any need changes
\\Add sound FX & music
Only two things are moved into the workflow of the Korean studio, but if you look at the content of them, you realize it is a lot.
Animators make drawn pictures move. They look at the storyboards, fill in key movements between one storyboard frame and the next, time it out, and then once it is in-betweened you'll have animation. For Avatar, no one in America touched the animation. Storyboards laid out what the shot would be and a guidline for what the animators should do, but the actions, motions, everything that moves was planned, timed and executed by Korean animators!
It's like this:
An engineer is commissioned to design a business building, the big wigs tell him what they want. He makes the blueprint that instructs a construction crew exactly how to assemble the building. Someone else also furnishes the building.
Well the Engineer and his employer is like the American Studio, while the construction crew and furnishers are the outsourced studio.
For Avatar, the Engineer is apart on the outsourced group.
Now, this example is not exact. There are many other things that go on besides what I've mentioned. But the basic gist is there. Avatar was thought up by two Americans, but they went to Koreans to animate it for them.
Why does this bug me? Well where does the animation industry's future lie if animation studios are starting to shift more responsibility to outsourced studios? Will I have to move to Korea to land a job!? I don't think anything that drastic is going to happen. At least not anytime soon. But it does make one wonder. I want to animate. I want to make things move! I think I'll live with someone else filling in my blanks so long as I can plan out their job. But the job I want to do, was not done by Americans in Avatar: The Last Airbender.
Wednesday, June 3, 2009
Animation Resource HUNT
okay. So I've been scouring the internet looking for some good animation resources to use as independent study tools, and I've been finding some pretty interesting stuff! It took some time to find where this kind of stuff would be stashed, but I found a lot of very useful material in the blogs of working animators! I first tried looking at college and teacher websites, hoping that materials would be posted for students, but nada. Instead I somehow stumbled upon on animators blog, which had links to many other blogs. So I found a wealth of animation information! I'll post some of the blogs here so anyone can track down these findings.
I found some interesting hand poses and model sheets at this blog:
Animopus
I also found a great pdf on the Animopus blog of Walt Stanchfield's Gesture Drawing for Animators!
here is an animator who was working on Coraline and some other Disney projects, AND is an instructor at Cal-Arts:
Hand Drawn Nomad
Check the archives of this blog, there are some great technique tutorials for animation
This next blog, don't let the front page fool you. Check out the different categories and you'll find some interesting animation stuff:
Lost in the Plot
Also check out his links of friend, I found more interesting animation blogs through that!
This blog's name explains it all. It has some great concept art, character designs and storyboard art for many different animation projects:
Character Design
I especially liked seeing the storyboards to the first few scenes of UP
This next blog is one for working animators:
TAG Blog
This blog only has some simple tutorials, but it is interesting:
Angry Animator
Here is a site that is posted notes from SIGGRAPH 94 class with John Lasseter on Animation Tricks
This is a link to a forum with a list of helpful links that led me to find some of these interesting blogs.
This is also an interesting blog with old Disney artwork and probably more, but I have yet to dive into it deeper:
The Blackwing Diaries
Here's a great site with animation tips & tricks. It is hosted by animationmentor.com's founders and provides some interesting information:
Animation Tips & Tricks
Also, even though AnimationMentor.com is predominantly computer animation, there are some great reference materials on their site. Look for their free downloadable Tips & Tricks PDF, both vol. 1 & vol. 2.
Well there's a start! I hope anyone who stops by that is interested in animation will check these places out. They're worth the time!
I found some interesting hand poses and model sheets at this blog:
Animopus
I also found a great pdf on the Animopus blog of Walt Stanchfield's Gesture Drawing for Animators!
here is an animator who was working on Coraline and some other Disney projects, AND is an instructor at Cal-Arts:
Hand Drawn Nomad
Check the archives of this blog, there are some great technique tutorials for animation
This next blog, don't let the front page fool you. Check out the different categories and you'll find some interesting animation stuff:
Lost in the Plot
Also check out his links of friend, I found more interesting animation blogs through that!
This blog's name explains it all. It has some great concept art, character designs and storyboard art for many different animation projects:
Character Design
I especially liked seeing the storyboards to the first few scenes of UP
This next blog is one for working animators:
TAG Blog
This blog only has some simple tutorials, but it is interesting:
Angry Animator
Here is a site that is posted notes from SIGGRAPH 94 class with John Lasseter on Animation Tricks
This is a link to a forum with a list of helpful links that led me to find some of these interesting blogs.
This is also an interesting blog with old Disney artwork and probably more, but I have yet to dive into it deeper:
The Blackwing Diaries
Here's a great site with animation tips & tricks. It is hosted by animationmentor.com's founders and provides some interesting information:
Animation Tips & Tricks
Also, even though AnimationMentor.com is predominantly computer animation, there are some great reference materials on their site. Look for their free downloadable Tips & Tricks PDF, both vol. 1 & vol. 2.
Well there's a start! I hope anyone who stops by that is interested in animation will check these places out. They're worth the time!
Sunday, May 31, 2009
Disney/Pixar's UP

Well today was my wife's birthday and she wanted to go see a movie. She chose UP and I didn't have any problem with that. I was surprisingly interested to see what it was really about. Pixar has been cranking out films that have all been big hits and I've been waiting for a flop. This definitely wasn't it.
UP is excellent. It is not Pixar's most polished film. Wall-E was a visual feast for the eyes in the beginning of the film with its realism and a design wonderland on the Axiom later. UP is a different kind of beautiful. First, everything begins with a great story. Pixar has emphasized the importance of story and it is what keeps their films on the top. The visual beauty is just icing on the cake. UP's story begins with

The visuals of the film take a step back from Wall-E's realism and look a lot like character's from the Incredible's universe. But the imagery is still beautiful. The shots of the house flying in the clouds are complemented by a wonderful score by Michael Giacchino.
I really enjoyed this film. "It's the boring things that you remember most."
Take a look at the trailers:
Teaser Trailer
Trailer
Go here to view special UP-isodes.
At CNet, there is an article about how Pixar animated thousands of balloons.
CNN has an article talking about the secret to Pixar's success: Their people.
This film is a mish mash of many things. There are some ridiculous events that are funny, but in no way plausible, like getting to South America in a night or even the house lifted by balloons! But these things are easily overlooked when you become emotionally attached with the characters. The talking dogs piloting small fighter planes was also a stretch bu funny. My screenwriting teacher would question many of the motivations in this movie, saying that their motivation was not strong enough to cause them to do what they did. I say they were. If they weren't we wouldn't have a film. A hilarious addition to the cast is Dug the dog. He is funny because he is so true to how we see dogs. My wife really enjoyed the quote: "I hid under the porch because I love you."
I won't say too much more, but I urge anyone to go see this film. It is excellent. Pixar is still going strong. Be prepared to laugh and cry. If you are married, this film is a real tearjerker.
Saturday, May 30, 2009
9

Please view them for yourself:
Trailer 1
Trailer 2
The trailers are very good. I love the music in them and the imagery shown is very graphic, showing some of the characters being drained of their life. I love it. It's going to be hard waiting until September to see this movie, but I will definitely be going to see it in the theater.
Check out production drawings, storyboards and an interview with director Shane Acker here: Interview
Also check out Shane Acker's site.

Tuesday, April 28, 2009
Independent Animators in History
Suzan Pitt was a painter that fell into animation. Her painterly skills are shown throughout this film:
ASPARAGUS
ASPARAGUS
Tuesday, April 14, 2009
Stop Motion History.
Lets look through some clips for the history of Stop Motion!!!
This film, The Cameraman's Revenge, was the first character stop motion animation. It was made by Ladislas Starewitch, who was fascinated by bugs. In trying to capture the mating rituals of bugs, he found it difficult, since when ever he turned on the light, the bugs would just scurry away. So he produced this system of moving dead bugs to make his own tales and stories.
THE CAMERAMAN'S REVENGE
Next came Willis O'Brien. His independent films did not succeed due to unimaginative gags and story, but the technique was beautiful. This led him into the special effects business for Hollywood films. He is the man who made King Kong live.
KING KONG
This next film was also credited to Willis O'Brien, but is mostly the work of O'Brien's talented Pupil, Ray Harryhousen.
MIGHTY JOE YOUNG
Ray Harryhousen has a wildly imaginative talent that led to some great Sci-Fi classics. Here is some clips of his work from the various movies he has immortalized. He considers himself more of a technician than an artist.
RAY HARRYHOUSEN CLIPS
Jiri Trnka was a Czechoslovakian animator. His Junior High art teacher was one of the last great puppeteers left in the world, and Jiri was greatly influenced by this. Check out the beautiful wooden puppets in this film.
THE HAND - PART 1
THE HAND - PART 2
Jan Svankmajer produced his animations with found objects, rather that manufacturing puppets to animate. This sometimes disgusting and gritty approach creates a very unique quality to his work.
MEAT LOVE
DIMENSIONS OF DIALOGUE - PART 1
DIMENSIONS OF DIALOGUE - PART 2
Greatly influenced by Svankmajer's aesthetic, the Brothers Quay step into the spotlight with utterly beautiful and disturbing set design and characters. Unlike Svankmajer, there is no humor to balance out the disturbing imagery.
THE STREET OF CROCODILE
Watch 19. Street of Crocodiles (Timothy & Stephen Quay, 1986) in
This film, The Cameraman's Revenge, was the first character stop motion animation. It was made by Ladislas Starewitch, who was fascinated by bugs. In trying to capture the mating rituals of bugs, he found it difficult, since when ever he turned on the light, the bugs would just scurry away. So he produced this system of moving dead bugs to make his own tales and stories.
THE CAMERAMAN'S REVENGE
Next came Willis O'Brien. His independent films did not succeed due to unimaginative gags and story, but the technique was beautiful. This led him into the special effects business for Hollywood films. He is the man who made King Kong live.
KING KONG
This next film was also credited to Willis O'Brien, but is mostly the work of O'Brien's talented Pupil, Ray Harryhousen.
MIGHTY JOE YOUNG
Ray Harryhousen has a wildly imaginative talent that led to some great Sci-Fi classics. Here is some clips of his work from the various movies he has immortalized. He considers himself more of a technician than an artist.
RAY HARRYHOUSEN CLIPS
Jiri Trnka was a Czechoslovakian animator. His Junior High art teacher was one of the last great puppeteers left in the world, and Jiri was greatly influenced by this. Check out the beautiful wooden puppets in this film.
THE HAND - PART 1
THE HAND - PART 2
Jan Svankmajer produced his animations with found objects, rather that manufacturing puppets to animate. This sometimes disgusting and gritty approach creates a very unique quality to his work.
MEAT LOVE
DIMENSIONS OF DIALOGUE - PART 1
DIMENSIONS OF DIALOGUE - PART 2
Greatly influenced by Svankmajer's aesthetic, the Brothers Quay step into the spotlight with utterly beautiful and disturbing set design and characters. Unlike Svankmajer, there is no humor to balance out the disturbing imagery.
THE STREET OF CROCODILE
Watch 19. Street of Crocodiles (Timothy & Stephen Quay, 1986) in
Thursday, April 9, 2009
Fall 2009 Class Schedule
26-2075 01 Digital Aniamtion Techniques I, S. Perkins, Monday 9a - 11:50a
26-3050 01 Acting for Animators, F. Maugeri, Monday 3:30p - 6:20p
26-2030 02 Stop-Motion Animation, D. Crisanti, Monday 6:30p - 9:20p
51-1330 03 Japanese I, B. Traczyk, Monday & Wednesday 1p - 2:50p
I am really excited for these classes. I know I will have fun in Frank Maugeri's Acting for Animators class. In Camera & Sound is where we learn timing on dope sheets and start dealing with sound and lip sync.
Thursday, March 19, 2009
More Animation History Clips
Here are a few more clips from Censorship, racism, and WWII week:
This is just a good Felix cartoon. Love the caricatures in it.
FELIX THE CAT IN HOLLYWOOD
Here's a WWII clip. These SNAFU cartoons were made by Leon Schlesinger and the gang who made Looney Tunes. They were headed off by the government, specifically Frank Capra!
PRIVATE SNAFU - SPIES
Dr. Suess wrote this! Can you guess who's voice Snafu's is copying?
This is one of the best Looney Tunes ever in my opinion. Chuck Jones and Michael Maltese combo was awesome. This was the first tune that change Daffy from crazy to cynical.
RABBIT FIRE
RABBIT SEASONINGS
DUCK RABBIT DUCK
WWII Bugs Bunny cartoon.... WOW
BUGS BUNNY NIPS THE NIPS
A Walter Lantz cartoon (Woody Woodpecker creator) He was really ragged on when they tried to redistribute this cartoon.
SCRUB ME MAMMA WITH THAT BOOGIE BEAT
This short by Bob Clampett is a little easier to watch since it is mixed with Jazz and has some war reference.
Coal Black And De Sebben Dwarfs
This is just a good Felix cartoon. Love the caricatures in it.
FELIX THE CAT IN HOLLYWOOD
Here's a WWII clip. These SNAFU cartoons were made by Leon Schlesinger and the gang who made Looney Tunes. They were headed off by the government, specifically Frank Capra!
PRIVATE SNAFU - SPIES
Dr. Suess wrote this! Can you guess who's voice Snafu's is copying?
This is one of the best Looney Tunes ever in my opinion. Chuck Jones and Michael Maltese combo was awesome. This was the first tune that change Daffy from crazy to cynical.
RABBIT FIRE
RABBIT SEASONINGS
DUCK RABBIT DUCK
WWII Bugs Bunny cartoon.... WOW
BUGS BUNNY NIPS THE NIPS
A Walter Lantz cartoon (Woody Woodpecker creator) He was really ragged on when they tried to redistribute this cartoon.
SCRUB ME MAMMA WITH THAT BOOGIE BEAT
This short by Bob Clampett is a little easier to watch since it is mixed with Jazz and has some war reference.
Coal Black And De Sebben Dwarfs
Wednesday, March 18, 2009
UPA style
Well, the Midterm Exam for Animation History was on Monday. I think I did fairly well. Before the midterm we had lecture on UPA. Pretty simply stuff, literally. Watched Hellbent for Election by Chuck Jones, the first Mr. Magoo, Gerald McBoing Boing, and this Yugoslavian UPA style cartoon which was... interesting. Enjoy:
HELLBENT FOR ELECTION PART 1
HELLBENT FOR ELECTION PART 2
Yes, the train had FDR's face
MR. MAGOO in THE RAGTIME BEAR
GERALD MCBOING BOING
Yes, Dr. Suess is in the credits
SUROGAT by ZAGREB
Well that is the interesting stuff to date. I am hoping to post some of my Drawing for Animation work up soon.
HELLBENT FOR ELECTION PART 1
HELLBENT FOR ELECTION PART 2
Yes, the train had FDR's face
MR. MAGOO in THE RAGTIME BEAR
GERALD MCBOING BOING
Yes, Dr. Suess is in the credits
SUROGAT by ZAGREB
Well that is the interesting stuff to date. I am hoping to post some of my Drawing for Animation work up soon.
Tuesday, March 10, 2009
Mid Semester Update
It has been a while since I've blogged here. Well, the Spring Semester is almost half-way through and it has been a pretty intense one. It's also be very aggravating. My Classes this semester are as follows:
Animation History
Screenwriting I
Drawing For Animation
Animation Story Board Concept & Design
Animation History is a blast. The teacher is fun, and we get to watch cartoons for the entire class! The most interesting one to date was this last class. We were discussing Censorship, Racism, and WWI cartoons. We watched Disney's "The Winged Scourge"
Well, that was nothing compared to what the teacher showed us next... no intro, just watch...
Again, no comment. So...
In Screenwriting, We've been putting together a short film screenplay of 6-8 minutes based on an unexpected discovery. I was having trouble at first, but after a few revisions, the teacher has told it is one of the best in the class. That's cool, but I don't even like the thing... lol. This class has a lot of restrictions on what you can write about: no monsters, no aliens, no creatures of any kind, nothing out of the norm, has to be character driven and dialogue driven. It still has been fun. The teacher took a bit to get used to since he's an old Romanian, he has this thick accent which makes communication between students and teacher difficult.
Drawing for Animation has be my hardest class in workload and emotional hardship. I am a little disappointing by the teacher. Other classes of Drawing for Animation are really breaking down the information technically to assist students in animating. Our teacher just simple gives us a hand out with no break down. Just a visual representation of a walk and no further explanation. ::Sigh:: It has been getting better though... I've just had to do a lot of SELF teaching in order to get the results I want. But Damnit... If I am paying $16,000 a year for someone to make me self teach myself... I'd be pissed. I am pissed. Aww.. but screw it... I've been rolling out some of the better animations in the class, and have been attentive of any loose materials left by other classes. I think I'll be alright.
Animation Storyboard Concept & Design is an okay class. Most of the class is nothing though. We often are waiting for the teacher to get back from an errand or a break. She's a nice teacher, but sometimes the class feels disjointed and all over the place. She has also had a problem of precisely conveying what she wants of us. But its okay, since she isn't a harsh grader. But in a way, I wish she was a harsh grader, so I know exactly what I need to work on.
So anyways, that's the update in a nutshell. Midterms are coming up, so we'll see how they turn out!!!
Animation History
Screenwriting I
Drawing For Animation
Animation Story Board Concept & Design
Animation History is a blast. The teacher is fun, and we get to watch cartoons for the entire class! The most interesting one to date was this last class. We were discussing Censorship, Racism, and WWI cartoons. We watched Disney's "The Winged Scourge"
Well, that was nothing compared to what the teacher showed us next... no intro, just watch...
Again, no comment. So...
In Screenwriting, We've been putting together a short film screenplay of 6-8 minutes based on an unexpected discovery. I was having trouble at first, but after a few revisions, the teacher has told it is one of the best in the class. That's cool, but I don't even like the thing... lol. This class has a lot of restrictions on what you can write about: no monsters, no aliens, no creatures of any kind, nothing out of the norm, has to be character driven and dialogue driven. It still has been fun. The teacher took a bit to get used to since he's an old Romanian, he has this thick accent which makes communication between students and teacher difficult.
Drawing for Animation has be my hardest class in workload and emotional hardship. I am a little disappointing by the teacher. Other classes of Drawing for Animation are really breaking down the information technically to assist students in animating. Our teacher just simple gives us a hand out with no break down. Just a visual representation of a walk and no further explanation. ::Sigh:: It has been getting better though... I've just had to do a lot of SELF teaching in order to get the results I want. But Damnit... If I am paying $16,000 a year for someone to make me self teach myself... I'd be pissed. I am pissed. Aww.. but screw it... I've been rolling out some of the better animations in the class, and have been attentive of any loose materials left by other classes. I think I'll be alright.
Animation Storyboard Concept & Design is an okay class. Most of the class is nothing though. We often are waiting for the teacher to get back from an errand or a break. She's a nice teacher, but sometimes the class feels disjointed and all over the place. She has also had a problem of precisely conveying what she wants of us. But its okay, since she isn't a harsh grader. But in a way, I wish she was a harsh grader, so I know exactly what I need to work on.
So anyways, that's the update in a nutshell. Midterms are coming up, so we'll see how they turn out!!!
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